Search a WarEra Military Unit → live pill status, health & hunger, last-seen, and the damage each member can deal right now (Gear-Check build on current HP/hunger).
+$15.00
How damage is computed. For each member we run the Profit tool's Gear-Check optimiser: their
current skill levels are locked, and the optimiser finds the best gear (green→gold) that still nets
≥ +$15/day, using your Country dmg % and Bounty, with a pill (+60%) and a Meat-vs-Fish
food race. Damage is then re-evaluated against the player's current health & hunger (hunger eaten as
food, restoring % of max HP) with no regeneration — i.e. what they can output right now, not at full bars.
The +$15/day budget counts each member's real income like the Profit tool: active Automated-Engine
company profit + energy (employer salary) + entrepreneurship (self-work). Their own companies' worker
income is not counted (matches the gear-check default). Pill timeline assumes an 8h buff followed by a 15h30m debuff.
All data is live from the public WarEra API (employer wage via the warera-proxy).